Performance and Technology

This is a group project created for an intensive performance class. We were asked to design a piece for the randomly generated phrase β€œthe unbroken avatar glitch in the seam.” We created an interactive performance that explores avatars, glitch aesthetics, live coding, and audience interaction.

My role: Backend engineer, C# scripting, procedural world-building

Tools: Unity

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Image Annotation GUI Python | Tkinter

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Projection Mapping Reel TouchDesigner | MadMapper | GLSL